Deadlock capsule
PATCH NOTES

Minor Update - 06-04-2026

Deadlock · by IceFrog · Jun 4, 2026 5:30 PM UTC

- Urn mechanics have been reworked.

Primary details:

- Delivering the urn now starts a king of the hill style capture point, rather than using melee to flip the urn back and forth.

- Both teams can progress at the same time, but the urn will only be fully claimed once there is only one team in the circle.

- The Urn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if your team won it)

Other Details:

- Urn overall bounty reduced by 20% (unreduced for trailing team)

- Progress radius is 20m

- Progress rate is fixed regardless the number of allies in the area

- Progress duration for favored/neutral/unfavored is 6/12/18s

- If Urn has been in progress for over 75s, it will give up and throw all the souls as orbs into the sky (they will float for a long time)

- Increased time allowed to run the urn before taking damage by 10s

- Trailing team sprint speed bonus from +4m to +5m

- Urn comeback resistance now also grants +35% Debuff Resistance ontop of the 35% Bullet and Spirit Resistance

- Urn comeback resistance aura reduced from 60m to match the 20m progress radius

- Drop off location is above the bridges on the side lanes, rather than below.