Windrose capsule
PATCH NOTES

Patch Notes: Version 0.10.0.6

Windrose · by Bambino · May 18, 2026 6:51 AM UTC

Hey, captains! We’re releasing another small update that fixes several issues. We’re closely monitoring your reports and will continue rolling out hotfixes and improvements.

Patch Notes

Version: 0.10.0.6

  • Reduced disk space usage and optimized disk writes during gameplay.

  • Slightly improved performance during boarding.

  • Slightly improved performance when using ship artillery.

  • Player and ship action panels now execute actions when a button is pressed instead of when it is released.

  • Slightly adjusted attack and block animation transitions after equipping weapons for smoother and more responsive gameplay.

  • Added SaveWorkflow.md to the Dedicated Server root folder.

  • All plants placed by the player should now correctly snap to soil patches.

  • Items dropped on player-built soil patches will no longer fall through the ground.

  • Slightly updated onion flower visuals.

  • If two players are fighting different bosses simultaneously, killing one boss will no longer grant the achievement to the other player.

  • Disabled running multiple server instances on the same PC.

  • Fixed a known issue from the previous update where old worlds and characters could not be deleted correctly.

  • Fixed a rare bug where killing monsters in Stargazer Ruins could incorrectly count as a Jim Godart kill.

  • Fixed a bug that could occasionally cause ship artillery aiming to get stuck.

  • Fixed a bug where ship aiming could get stuck when interacting with a battery while blocking.

  • Fixed a bug that caused the "Unstuck" command to become unavailable while controlling a ship battery.

  • Fixed a crash that could occasionally occur when unequipping items from a ship.

  • Fixed an issue that prevented Dedicated Server users from changing settings in WorldDescription.json. For instructions, see DedicatedServer.md in the Dedicated Server root folder.