Hi Pioneers! Today’s patch is a small hotfix to the freezes that were present when interacting with the UI when playing from the Epic Games Launcher version of the game If you have never tried the Experimental version before but would like to try it now try the following From Steam:
- Right click the game in Library > Properties > Betas > Select Experimental and start downloading
- Locate “Satisfactory Experimental” in your library and install
- Fixed performance issues when opening the UI while playing from Epic Games Launcher
- Fixed visual flickering around Northern Forest during nighttime
- Refactored Spline Collision
- This affects Conveyor Belts, Pipelines and Hypertubes
- Fixed “Let’s see what’s out there” achievement did not work when playing in languages other than English
- Fix for a specific crash when loading saves that contain Conveyor Belts built by blueprint auto-connect during 1.1 Experimental when it was not working correctly and have not been resaved since
- Fixed null pointer crash when logging discrepancy between picked up items on client and server
- Fixed controller support not working with the Server Manager
- Verified support:
- First time install now properly supports Steam Deck in-built controls during the first time setup elements (Microsoft Visual C++ Runtime)
- Steam Deck built-in controls are now always usable and available even when an External Controller is connected