Counter-Strike 2 capsule
PATCH NOTES

Counter-Strike 2 Update

Counter-Strike 2 · by jo · Jan 27, 2026 12:09 AM UTC

\[ GAMEPLAY ]

  • Molotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses.

\[ SOUND ]

  • Fixed a performance issue when running CS2 without a sound device.

  • Various knife sound adjustments.

\[ MISC ]

  • Fixed broken cl_ent_bbox visualization for some classes of rigid dynamic entities.

  • Various stability improvements.

\[ MAPS ]

Nuke

  • Adjusted hanging hard hat model render bounds to prevent shadow popping when model exited the view frustum.

Warden

  • Updated to the latest version from the Community Workshop (Update Notes)

Sanctum

  • Updated to the latest version from the Community Workshop (Update Notes)