Mokito Roadmap
Features we are actively building and planning, plus what we've already shipped.
Upcoming
1–9 of 12Levels & XP - Prestige
When a player reached level 5000, we should add a prestige system in place.
Documentation - Premium
Document Mokito Premium — what it unlocks (XP & Levels, Steam integration, Pinned Messages, Voice Roles, custom ticket panel buttons, Highlights, Auto Message, per-guild bot profile), how to subscribe, how to manage the subscription via the Stripe Customer Portal, and what happens on downgrade.
Automatic Responder
Utility - Looks for keywords in messages and gives an automated response.
Giveaways
Utility - Initiate giveaways from the web portal; optional premium feature to give out the prize on behalf of the guild.
Collectible card game
Premium - Levels & XP games - Some type of collectible card game.
Guess the number game
Premium - Levels & XP games - Guess the number.
Blackjack game
Premium - Levels & XP games - Blackjack.
Roulette game
Premium - Levels & XP games - Roulette.
Business Manager game
Premium - Levels & XP games - Purchase businesses and earn money offline to work your way up to becoming a Discord Capitalist Tycoon.
Completed
37–45 of 103Documentation - Pinned Messages
Document the Pinned Messages feature — keeping a message as the most recent in a target channel by deleting and reposting, create/edit/resend/delete, and the premium-only gate.
Documentation - Highlights
Document the Highlights feature — keyword DM alerts, the collective toggle, adding/removing highlights, and the premium-only gate.
Documentation - Reminders
Document the /remind-me slash command — the modal form (reminder text, time, timezone, recurrence options), per-guild enable toggle, channel whitelist/blacklist, and the reminder:process scheduler.
Documentation - Bot Profile
Document the per-guild bot profile — rename the bot (1-32 chars), per-guild avatar upload (PNG/JPG/GIF/WebP, max 200KB), the announcements channel picker, "Remove avatar" and "Reset to defaults" actions, and that the global bot name/avatar is never changed.
Documentation - Pokemon Command
Document the /pokemon slash command — currently a placeholder, what it will show when implemented, and the placeholder badge.
Documentation - Dog Command
Document the /dog slash command — currently a placeholder, what it will show when implemented (random dog images), and the placeholder badge.
Documentation - Roll Command
Document the /roll slash command — the internal random die roll, no external API, and the synchronous type-4 response.
Documentation - Color Command
Document the /color slash command — cached color palettes, the generated palette PNG on the public disk, per-embed vote counter, auto-react placeholders via the gateway, and the required intents.
Documentation - Chuck Norris Command
Document the /chuck slash command — the cached facts database, dedup by joke_id, and the synchronous type-4 embed response.